
#ifndef SERVERPLAYER_H
#define SERVERPLAYER_H

#include <cstdlib>
#include <string>
#include <vector>

using namespace std;

class ServerPlayer {
	public:
		ServerPlayer(int pPlayerId, string pPlayerName,vector<int>* pMoons);
		string getPlayerName();
		int getPlayerId();
		//get all the moon ids of this player
		vector<int> * getMoons();
		
	private:
		string playerName;
		int playerId;
		vector<int> * moons;
};

#endif
